After last week's 2-0 victory for the Chaos Crusaders over Skjøt i Ansiktet, the next teams to take the field were The Bol'Gor Bison (Daniel - Chaos) and The Fire Breathing Rubber Duckies (played by Jon - Human).
Turn 1:
The Bol'Gor Bison won the toss, and elected to kick to their opponents, putting the ball deep into Jon's half near his endzone, while a Chaos Warrior charged through the newly created gap towards the ball.
Turn 2:
A large scrum forms |
Turn 3:
As the Duckies tried to gain some more ground, a Chaos Warrior brutally knocked down the ball carrier, but failed to do any damage.
Turn 4:
In the ensuing chaos, the Duckies tried to retrieve the ball, but failed, ending his turn. Al'Gor raced down the flank and successfully picked up the ball, while his teammates started knocking down their opponents.
Turn 5:
A linesman desperately chased Al'Gor, but failed the tackle, and knocked himself over, leaving the beastman to cross the line undisturbed for the first Touchdown of the match.
Turn 6:
Dan restarted play with another deep kick, this time landing squarely in the centre of the pitch. Once again the Duckies went down the left flank, scooping the ball up and knocking over a beastman. The Bison retaliated by pushing a blitzer into the crowd, who proceeded to knock him out.
Turn 7:
Moments after this photo was taken, both linesmen were down. |
The Duckies advanced slowly, but the ball carrier was blitzed by Tig'Gor(#4) and knocked down. Al'Gor(#8) then charged in and tried to foul him, but was sent off for his actions.
Turn 8:
Both teams, sensing that no more touchdowns would be scored this half, tried to put the hurt on their opponents, but in a singular display of ineffectiveness failed to injure anyone at all.
SECOND HALF
Turn 9:
The knocked out blitzer stayed down for the first drive, which began with the Duckies kicking to their right (the Bison's left flank). Some reasonably effective blocking saw several men knocked down in the centre, while D'Udder'Gor damaged linesman #4's back, removing him from play. This melee continued until a beastman managed to knock himself down on the left flank.
Turn 10:
The Bol'Gor Bison kept the ball hanging back, and let the Chaos Warriors beat face in the centre, a task which they failed to complete - the only notable injury of the turn coming when a blitzer knocked out Minor'Gor (Beastman #11)
Turn 11:
The Bison begin their attack. |
Turn 12:
Bludden'Gor (#9) pushed another blitzer into the crowd, who promptly stunned him; while Besti'Gor(#5), escorted by I'Gor(#7), continued his run only to be knocked down, leaving the ball loose.
Turn 13:
Bludden'Gor recovers the ball. |
Turn 14:
Showboating about to end badly. |
The crowd throws the ball almost to the centre of the pitch. |
Turn 15:
The Unfortunate blitzer, about to be chased down and injured. |
Turn 16:
In a stunning display of flair; Hard'Gor(#10), who had yet to do anything noteworthy, picked up the ball and threw it to I'Gor(#7), who was still near the Duckies' endzone following the previous attack. The pass completed perfectly, and I'Gor carried the ball flamboyantly over the line for a second try, and the end of the game.
Although the Fire Breathing Rubber Duckies lost fairly heavily, they only suffered two major injuries, and so after a couple of weeks to recover will be back in the game.
The Bol'Gor Bison suffered no injuries, but at the end of the game a rapidly growing extra arm was spotted on I'Gor - reputedly a gift from the beastmen's Chaotic masters.
No comments:
Post a Comment